Pengembangan Bahan Ajar Elektronik Menggunakan Flip HTML5 pada Pembelajaran Tematik Terpadu Berbasis Problem Solving di Kelas IV SDN 11 Pancung Soal Kabupaten Pesisir Selatan

  • Romi Saputra Universitas Negeri Padang
  • Sukma Elfia

Abstract

ABSTRACT

The purpose of this study was to develop electronic teaching materials using Flip HTML5 in integrated thematic learning based on Problem Solving in class IV SDN 11 Pancung Question in Pesisir Selatan Regency that was valid and practical. This type of research is development research (R & D) with the ADDIE development model. Consists of five stages, namely: Analysis, Design, Development, Implementation, and Evaluation. This research was conducted at SDN 11 Pancung Problem, Pesisir Selatan Regency. The designed electronic teaching materials were validated by the validator using a validation sheet in the form of a questionnaire. Product validation consists of material experts, linguists and media experts. Then it was tested in class IV at SDN 11 Pancung Question in Pesisir Selatan Regency to find out the practicality of the developed electronic teaching materials. The overall average value of 94.27% validator is declared "very valid". The average value of the teacher's response is 98.33% and the average value of the student response is 95.18%, obtaining the "very practical" category. Thus, it can be concluded that electronic teaching materials using Flip HTML5 in integrated thematic learning based on Problem Solving in grade IV SDN 11 Pancung Question in Pesisir Selatan Regency were developed to be very valid and very practical to use in the learning process.

Keywords: Electronic Teaching Materials, Flip HTML5, Problem Solving, ADDIE model

ABSTRAK

Tujuan penelitian ini adalah untuk mengembangkan bahan ajar elektronik menggunakan Flip HTML5 pada pembelajaran tematik terpadu berbasis Problem Solving di kelas IV SDN 11 Pancung Soal Kabupaten Pesisir Selatan yang valid dan praktis. Jenis penelitian ini adalah penelitian pengembangan (R & D) dengan model pengembagan ADDIE. Terdiri dari lima tahap yaitu : Analisis, Perancangan, Pengembangan, Penerapan, dan Evaluasi. Penelitian ini dilakukan di SDN 11 Pancung Soal Kabupaten Pesisir Selatan. Bahan ajar elektronik yang dirancang divalidasi oleh validator menggunakan lembar validasi berupa angket. Validasi produk terdiri dari ahli materi, ahli bahasa dan ahli media. Kemudian diujicobakan di kelas IV SDN 11 Pancung Soal Kabupaten Pesisir Selatan untuk mengetahui praktikalitas bahan ajar elektronik yang dikembangkan. Nilai rata-rata keseluruhan validator 94,27% dinyatakan “sangat valid”. Nialai rata-rata respon guru sebesar 98,33% dan nilai rata-rata respon peserta didik sebesar 95,18% memperoleh kategori “sangat praktis”. Dengan demikian dapat disimpulkan bahwa bahan ajar elektronik menggunakan Flip HTML5 pada pembelajaran tematik terpadu berbasis Problem Solving di kelas IV SDN 11 Pancung Soal Kabupaten Pesisir Selatan yang dikembangkan dinyatakan sangat valid dan sangat praktis digunakan dalam proses pembelajaran.

Kata kunci : Bahan Ajar Elektronik, Flip HTML5, Probelm Solving, model ADDIE

 

Published
2022-05-21