Pengembangan Media Interaktif Berbantuan Canva Menggunakan Model Project Based Learning (PjBL) Pada Pembelajaran Seni Rupa Di Kelas IV Sekolah Dasar

  • Abdul Halim Universitas Negeri Padang
  • Yunisrul Universitas Negeri Padang
Keywords: Interactive Media, Project-Based Learning (PjBL), Canva, ADDIE

Abstract

This research is motivated by the lack of utilization and use of IT-assisted interactive learning media that aligns with current developments, as well as the lack of variety in the available learning media. The type of research conducted is Research and Development (R&D) using the ADDIE model, which has 5 stages: Analysis, Design, Development, Implementation, and Evaluation. The validity of the learning media averages 85.4%, material validity is 75%, language validity is 90%, and media validity is 91.4%. The practicality test results show a percentage of 96% from the teacher response questionnaires and 96.3% from the student response questionnaires, both categorized as very practical. The effectiveness test results show an average of 89.3%, which falls into the very effective category. Thus, it can be concluded that the use of Canva-assisted interactive media in Visual Arts learning for fourth-grade elementary school students is proven to be valid, practical, and effective in supporting the learning process.

Published
2024-12-31