Pengembangan Bahan Ajar Digital Seni Rupa Menggunakan Flipbook Maker Berbasis Project Based Learning dalam Menggambar Objek Tumbuhan di Kelas V Sekolah Dasar

  • Latania Yusma Fitas Taftian Universitas Negeri Padang
  • Yunisrul Universitas Negeri Padang

Abstrak

This research is motivated by the lack of learning materials available in schools and open materials that do not yet involve technology. The purpose of this study is to produce valid, practical, and effective digital open materials using flipbook makers based on Project Based Learning in fine arts learning. The type of research is research and development (R&D) using the ADDIE model which consists of five steps, namely: analysis (analysis), design (design), development (development), implementation (implementation), evaluation (evaluation). Validated teaching materials sourced from material experts 89.99%, media experts 83.57% and 70.52% from language experts with a very valid category. The practicality test was obtained from a questionnaire given to teachers of 94.28% and students 94% with a very practical category. The results of the effectiveness of teaching materials obtained a percentage of 62.77% with an effective category. Thus, it can be concluded that digital teaching materials for fine arts using flipbook maker based on Project Based Learning in elementary schools have been declared valid, practical and quite effective for use in the learning process.

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2024-12-31