Pengembangan Media Pembelajaran Berbasis Aplikasi Ispring Suite Pada Materi Menentukan Keliling Bangun Datar di Kelas V Sekolah Dasar

  • Mala Cania Universitas Negeri Padang

Abstrak

This research is motivated by the reality found in the field, namely yhe lack use of technology to develop learning media in the learning process by teacher. The learning media that teachers often use are teachers books, student books, worksheets, and whiteboards. This research aimn to develop learning media based on the Ispring Suite application on Determining the Perimeter of Flat Figures in Class V Eelemntery Schools that is valid and parctical. This type o research is development research (R&D) using the ADDIE model. The research process using ADDIE model consists of five stages, namely analysis, design, development, implementation, and evaluation. The designed learning media is then validation consists of material validation, language validation and media validation. For practicality of the product, this is done by filling out a questionnaire with teacher responses and student responses. The results of research on learning media based on the Ispring Suite application obtained a validity level of 95% from the material aspect, 90% from the language aspect, and 93% from the media aspect tith a very valid category. For the practicality test result, teacher responses obtained an average score of 97% and student responses obtained an average score of 98% in the very practical category. Thus, it can be concluded that the learning media based on the Ispring Suite application on Determining the Perimeter of Flat Shapes in class V Elementary School which developed is declared to be very valid and very practical as a learning media.

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2024-12-31