Pengembangan Media Pembelajaran Berbasis Autoplay Media Studio pada Materi Menentukan Luas Berbagai Bentuk Bangun Datar serta Gabungannya di Sekolah Dasar
Abstrak
This research is based on the reality in elementary schools that there has been no development of valid and practical learning media, especially in learning media based on Autoplay Media Studio on a broad range of flat shapes. This research aims to develop learning media based on Autoplay Media Studio on a broad range of flat shapes in class V elementary school.
This research is included in the Research & Development (R&D) type of research using the ADDIE model. The research process using the ADDIE model consists of five steps, namely: analysis, design, development, implementation, evaluation. The designed learning media is then validated by validators using a validation sheet in the form of a questionnaire. Product validation consists of validation from material experts, language experts and media experts. Then the product trial subjects at SDN 17 Pakan Kurai and product research subjects at SDN 02 Aur Kuning to find out the practicality of the learning media being developed. The results of the research developed showed the validity of Autoplay Media Studio-Based Learning Media Material for Determining the Area of Various Flat Shapes and Their Combinations in Class V Elementary School with a material validation value of 90%, a language validation value of 90%, and a media validation value of 93% with a very valid category. . Furthermore, the results of the practicality test of teacher responses received an average score of 94% and student responses received an average score of 94% in the very practical category. So, it can be concluded that the Learning Media Based on Autoplay Media Studio Material for Determining the Area of Various Flat Shapes and Their Combinations in Class V Elementary School which was developed is declared to be very valid and very practical as a learning media.
