Pengaruh Media Pembelajaran Augmented Reality Terhadap Hasil Belajar Volume Bangun Ruang Kubus Dan Balok Siswa Kelas V SDN Gugus 2 Koto Tuo
Abstrak
This study aims to determine the effect of Augmented Reality learning media on learning outcomes of cube and cuboid volumes for fifth grade students of Koto Tuo State Elementary School. The type of research applied is quantitative research with experimental methods and quasi-experimental design, in the form of Nonequivalent control group design. Where the sample consists of two classes, namely the experimental class and the control class. The experimental class is Class V at SDN 03 Koto Tuo with 17 students while the control class is class V at SDN 16 Guguak Tinggi with 17 students. The results showed that there was an effect of Augmented Reality learning media on the learning outcomes of the volume of cubes and blocks for the fifth grade students of SDN Cluster 2 Koto Tuo. This is evidenced by the acquisition of a higher average score of 83,46667 while the average value of the control class is 71,73333. And from the results of the t-test with a significant level (α = 0.05) with a 95% confidence degree, it was obtained t count t table, which was 2.4975939 > 2.131
